Nvidia is hiring a
3D Animation Software Engineer - Omniverse
NVIDIA is looking for a highly motivated and experienced 3d Animation Software Engineer to join the Omniverse team! We are looking for an engineer to support and contribute to the productization of innovative digital human animation solutions. The desired engineer will participate in the creation of new animation generative AI to deliver great value to the Omniverse ecosystem.
What you’ll be doing:
Push the boundary of generative AI for animation.
Develop and integrate bleeding edge technology into Omniverse.
Design and maintain our 3d animation tools and workflows.
What we need to see:
Bachelor's degree in computer science, or related engineering, or equivalent work experience
3+ years experience
Background in skeletal animation systems, experience in planners, behavior trees, decision trees, task frameworks, sensors, spatial reasoning and more.
Proven knowledge of C++ and Python
Someone who loves technology, coding and problem-solving.
Strong linear algebra and general math skills
Detailed knowledge data structures and algorithms
Knowledge and understanding of UI frameworks.
Strong sense of developing user-friendly tools
Ways to stand out from the crowd:
Deep learning experience for animation
Working experience with USD
Development experience with CUDA
Self-motivated towards team goals
Hands on experience with 3d software such as Unreal or Unity
NVIDIA is widely considered to be one of the technology world’s most desirable employers. We have some of the most forward-thinking and hardworking people in the world working for us. Are you creative and autonomous? Do you love the challenge of crafting the highest performance & lowest power silicon possible? If so, we want to hear from you.
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